!admins
- Safety_Off
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7 years 10 months ago #9317
by Safety_Off
!admins was created by Safety_Off
Hi all,
With regards to the server and its current map rotation without an admin.
I'm not sure if your aware but every time an admin is not online to change the map, it rotates from Muttrah to Kashan to Bijan Canyons and then to Sebhen Outskirts (cant remember its spelling).. and then that's it.. it goes back to Muttrah then to Kashan then Bijar then Sebhen Outskirts and so on and so on in a loop until the server dies in pop or restarts where the set 'seeding' map is Muttrah..
As this is an international server with players (and hopefully admins) from all over the world and different time zones, can basic admin rights for 'temp admins' or a roster of sorts be placed for current admins so they can set next maps, run map votes and warn/boot trolls etc?
It goes without saying I don't know the full workings and responsibilities of an admin, nor do I have the time or ability for commitment to be one. This is just my observation and suggestion to keep HOG flowing like it, usually, does so well
love,
Safety
With regards to the server and its current map rotation without an admin.
I'm not sure if your aware but every time an admin is not online to change the map, it rotates from Muttrah to Kashan to Bijan Canyons and then to Sebhen Outskirts (cant remember its spelling).. and then that's it.. it goes back to Muttrah then to Kashan then Bijar then Sebhen Outskirts and so on and so on in a loop until the server dies in pop or restarts where the set 'seeding' map is Muttrah..
As this is an international server with players (and hopefully admins) from all over the world and different time zones, can basic admin rights for 'temp admins' or a roster of sorts be placed for current admins so they can set next maps, run map votes and warn/boot trolls etc?
It goes without saying I don't know the full workings and responsibilities of an admin, nor do I have the time or ability for commitment to be one. This is just my observation and suggestion to keep HOG flowing like it, usually, does so well
love,
Safety
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7 years 10 months ago #9320
by =HOG= __Super_6__5__
Replied by =HOG= __Super_6__5__ on topic !admins
so how does it go because this is our maplist:
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 32
maplist.append "bijar_canyons" "gpm_cq" 32
maplist.append "sbeneh_outskirts" "gpm_cq" 64
maplist.append "jabal" "gpm_cq" 64
maplist.append "khamisiyah" "gpm_cq" 64
maplist.append "burning_sands" "gpm_cq" 64
maplist.append "silent_eagle" "gpm_cq" 64
maplist.append "kozelsk" "gpm_cq" 64
maplist.append "battle_of_ia_drang" "gpm_cq" 64
maplist.append "saaremaa" "gpm_cq" 64
maplist.append "yamalia" "gpm_cq" 64
maplist.append "shijiavalley" "gpm_cq" 64
maplist.append "qwai1" "gpm_cq" 64
maplist.append "pavlovsk_bay" "gpm_cq" 64
maplist.append "gaza" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 64
maplist.append "op_barracuda" "gpm_cq" 64
maplist.append "black_gold" "gpm_cq" 64
maplist.append "operation_marlin" "gpm_cq" 64
maplist.append "dovre_winter" "gpm_cq" 64
maplist.append "wanda_shan" "gpm_cq" 64
maplist.append "asad_khal" "gpm_cq" 64
endrem
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 32
maplist.append "bijar_canyons" "gpm_cq" 32
maplist.append "sbeneh_outskirts" "gpm_cq" 64
maplist.append "jabal" "gpm_cq" 64
maplist.append "khamisiyah" "gpm_cq" 64
maplist.append "burning_sands" "gpm_cq" 64
maplist.append "silent_eagle" "gpm_cq" 64
maplist.append "kozelsk" "gpm_cq" 64
maplist.append "battle_of_ia_drang" "gpm_cq" 64
maplist.append "saaremaa" "gpm_cq" 64
maplist.append "yamalia" "gpm_cq" 64
maplist.append "shijiavalley" "gpm_cq" 64
maplist.append "qwai1" "gpm_cq" 64
maplist.append "pavlovsk_bay" "gpm_cq" 64
maplist.append "gaza" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 64
maplist.append "op_barracuda" "gpm_cq" 64
maplist.append "black_gold" "gpm_cq" 64
maplist.append "operation_marlin" "gpm_cq" 64
maplist.append "dovre_winter" "gpm_cq" 64
maplist.append "wanda_shan" "gpm_cq" 64
maplist.append "asad_khal" "gpm_cq" 64
endrem
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7 years 10 months ago #9331
by Safety_Off
Replied by Safety_Off on topic !admins
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 32
maplist.append "bijar_canyons" "gpm_cq" 32
maplist.append "sbeneh_outskirts" "gpm_cq" 64
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 32
maplist.append "bijar_canyons" "gpm_cq" 32
maplist.append "sbeneh_outskirts" "gpm_cq" 64
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 32
maplist.append "bijar_canyons" "gpm_cq" 32
maplist.append "sbeneh_outskirts" "gpm_cq" 64.... etc etc.. Without an admin online to stop the cycle..
maplist.append "kashan_desert" "gpm_cq" 32
maplist.append "bijar_canyons" "gpm_cq" 32
maplist.append "sbeneh_outskirts" "gpm_cq" 64
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 32
maplist.append "bijar_canyons" "gpm_cq" 32
maplist.append "sbeneh_outskirts" "gpm_cq" 64
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "kashan_desert" "gpm_cq" 32
maplist.append "bijar_canyons" "gpm_cq" 32
maplist.append "sbeneh_outskirts" "gpm_cq" 64.... etc etc.. Without an admin online to stop the cycle..
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7 years 10 months ago #9339
by =HOG= __Super_6__5__
Replied by =HOG= __Super_6__5__ on topic !admins
most likely what is happening here is an admin will be setting maps, once he leaves and no one else sets one, the list will then be referenced by the server and it picks them from the beginning.
Then, an admin will show up, run votes etc and when he leaves, the server starts over again running the maps, and it will pick the first map in the list. So, the end result is you keep getting the same maps over and over again.
i can change them up from week to week or something but im currently working on a project and can do so after that. That way, it will be different maps that are in the start but each week.
Then, an admin will show up, run votes etc and when he leaves, the server starts over again running the maps, and it will pick the first map in the list. So, the end result is you keep getting the same maps over and over again.
i can change them up from week to week or something but im currently working on a project and can do so after that. That way, it will be different maps that are in the start but each week.
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